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Transmission protocols are designed to work in collaboration at various levels.
For example, there are those protocols that provide transportation capability, thus identifying where the destination of a piece of data is located and routing it appropriately to it. Then there are other protocols that oversee the information sent across the Internet and make sure […]
Since in my previous post I have talked about issues related to the deployment of WiFi networks, it is only fair if I step back a bit and provide some explanations about WiFi standards and how and why they are regulated.
Wireless standards are those related to the wireless communications in general, and in particular:
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When planning a WiFi network that is supposed to support a high number of users, like in a big office, a mall or a school, it becomes important to account for several pieces of information that are not directly related to the network itself. These are pieces of information that affect the way the network […]
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DZgameEngine Repository on GitHub
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